In reading Jeff Vandermeer’s “Booklife,” (which is by far one of my favorite writing books and I shall write up a review when I finish it) he talks about identifying the non-writing influences on your writing. The goal is to find those people/artists that indirectly affect your writing by seeking out indirect methods of influence.
I have made the decision to delay my next Kickstarter project, a 1920s Cthulhu Dark scenario titled “Sun Spots,” until the June-July time-frame. This decision originally came from not being able to get the two artists that I want to work with until then. But then real life got in the way of any more
The Masks of Nyarlathotep, if you didn’t know, is often hailed as the greatest Call of Cthulhu campaign of all time, and even gets logged as one of the all time great RPG campaigns of any genre. But one of its problems is that there is a lot of room left in the story —
This weekend is one of my favorites for the whole year — Dundracon, the longest running gaming convention in the San Francisco Bay Area, is here! I have been attending DDC since seventh grade and, aside from some gaps in the mid-90s, I’ve been to most of them since. I love DDC for many reasons
I’m so blissfully ignorant. I’m on tour with Sleater-Kinney, covering their return to rock as a music journalist and it seems so damn quaint. They all still share a bed and hotel room together, and we laugh and joke as we get ready for their first show on their tour in Olympia, their original hometown.
As I gear up for my next Kickstarter project (March 2015!), I wanted to reflect on the lessons I learned over the past year as project creator. But then spending time thinking of the things I didn’t do well seemed the wrong way to go about it. Instead I want to talk about the things
So I went and posted all my short fiction over here for you to read. Going back and reading through it wasn’t as bad as I thought it would be, mostly because I seem to actually have a vision for the style I was trying to develop at the time, and I more or less
Sometime in the winter of 1980-81, I played Dungeons and Dragons for the first time. I was in fourth grade and Ronald Reagan had just been elected to president. My friend Greg has an older brother who had started playing this crazy fantasy game, and we sat down and tried to figure out what all
As part of my Kickstarter project for He Who Laughs Last, I promised to put a list online of all my backers, which you can now find here. Nearly a year later, I still look back in amazement at my 385 backers who took a leap of faith in me and my project. Yes, I
MASSIVE SPOILERS FOR HE WHO LAUGHS LAST FOLLOW REALLY, YOU SHOULDN’T The following are notes on converting HWLL to the Delta Green RPG setting… As a contemporary horror story, He Who Laughs Last can easily be integrated into Delta Green, Pagan Publishing’s modern day RPG setting of conspiracy and terror. The scenario needs